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The HTML5 <canvas> tag is used to draw graphics, on the fly, via scripting (usually JavaScript).

However, the <canvas> element has no drawing abilities of its own (it is only a container for graphics) - you must use a script to actually draw the graphics.

The getContext() method returns an object that provides methods and properties for drawing on the canvas.

This reference will cover the properties and methods of the getContext("2d") object, which can be used to draw text, lines, boxes, circles, and more - on the canvas.

Colors, Styles, and Shadows

PropertyDescription
filStyleSets or returns the color, gradient, or pattern used to fill the drawing
strokeStyleSets or returns the color, gradient, or pattern used for strokes
shadowColorSets or returns the color to use for shadows
shadowBlurSets or returns the blur level for shadows
shadowOffsetXSets or returns the horizontal distance of the shadow from the shape
shadowOffsetYSets or returns the vertical distance of the shadow from the shape


MethodDescription
createLinearGradient()Creates a linear gradient (to use on canvas content)
createPattern()Repeats a specified element in the specified direction
createRadialGradient()Creates a radial/circular gradient (to use on canvas content)
addColorStop()Specifies the colors and stop positions in a gradient object


Line Styles

PropertyDescription
lineCapSets or returns the style of the end caps for a line
lineJoinSets or returns the type of corner created, when two lines meet
lineWidthSets or returns the current line width
miterLimitSets or returns the maximum miter length


Rectangles

MethodDescription
rect()Creates a rectangle
fillRect()Draws a "filled" rectangle
strokeRect()Draws a rectangle (no fill)
clearRect()Clears the specified pixels within a given rectangle


Paths

MethodDescription
fill()Fills the current drawing (path)
stroke()Actually draws the path you have defined
beginPath()Begins a path, or resets the current path
moveTo()Moves the path to the specified point in the canvas, without creating a line
closePath()Creates a path from the current point back to the starting point
lineTo()Adds a new point and creates a line to that point from the last specified point in the canvas
clip()Clips a region of any shape and size from the original canvas
quadraticCurveTo()Creates a quadratic Bézier curve
bezierCurveTo()Creates a cubic Bézier curve
arc()Creates an arc/curve (used to create circles, or parts of circles)
arcTo()Creates an arc/curve between two tangents
isPointInPath()Returns true if the specified point is in the current path, otherwise false


Transformations

Text

Image Drawing

Pixel Manipulation

Compositing

Other

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